day 2 part 2
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0f1f290bd2
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1 changed files with 44 additions and 28 deletions
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@ -1,8 +1,7 @@
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#![forbid(elided_lifetimes_in_paths, unsafe_code)]
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#![forbid(elided_lifetimes_in_paths, unsafe_code)]
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use aoc23::read;
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use aoc23::read;
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use chumsky::prelude::*;
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use chumsky::{prelude::*, text::int};
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use chumsky::text::int;
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enum Color {
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enum Color {
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Red,
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Red,
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@ -28,7 +27,11 @@ struct Hand {
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impl Hand {
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impl Hand {
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fn parser() -> impl Parser<char, Self, Error = Simple<char>> {
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fn parser() -> impl Parser<char, Self, Error = Simple<char>> {
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int(10).then_ignore(just(" ")).then(Color::parser()).separated_by(just(", ")).map(|colors: Vec<(String, Color)>| {
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int(10)
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.then_ignore(just(" "))
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.then(Color::parser())
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.separated_by(just(", "))
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.map(|colors: Vec<(String, Color)>| {
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let mut red = None;
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let mut red = None;
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let mut green = None;
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let mut green = None;
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let mut blue = None;
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let mut blue = None;
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@ -56,18 +59,22 @@ struct Game {
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impl Game {
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impl Game {
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fn parser() -> impl Parser<char, Self, Error = Simple<char>> {
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fn parser() -> impl Parser<char, Self, Error = Simple<char>> {
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just("Game ").ignore_then(int(10)).then_ignore(just(": ")).then(Hand::parser().separated_by(just("; ")))
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just("Game ")
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.map(|(game_id, hands)| {
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.ignore_then(int(10))
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Game {
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.then_ignore(just(": "))
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.then(Hand::parser().separated_by(just("; ")))
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.map(|(game_id, hands)| Game {
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id: game_id.parse().unwrap(),
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id: game_id.parse().unwrap(),
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hands
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hands
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}
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})
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})
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}
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}
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}
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}
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fn parser() -> impl Parser<char, Vec<Game>, Error = Simple<char>> {
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fn parser() -> impl Parser<char, Vec<Game>, Error = Simple<char>> {
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Game::parser().then_ignore(just("\n")).repeated().then_ignore(end())
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Game::parser()
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.then_ignore(just("\n"))
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.repeated()
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.then_ignore(end())
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}
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}
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fn main() -> anyhow::Result<()> {
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fn main() -> anyhow::Result<()> {
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@ -77,8 +84,8 @@ fn main() -> anyhow::Result<()> {
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let max_green = 13;
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let max_green = 13;
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let max_blue = 14;
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let max_blue = 14;
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let mut id_sum = 0;
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let mut id_sum = 0;
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'game: for game in games {
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'game: for game in &games {
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for hand in game.hands {
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for hand in &game.hands {
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if hand.red > max_red || hand.green > max_green || hand.blue > max_blue {
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if hand.red > max_red || hand.green > max_green || hand.blue > max_blue {
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continue 'game;
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continue 'game;
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}
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}
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@ -87,5 +94,14 @@ fn main() -> anyhow::Result<()> {
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}
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}
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println!("{id_sum}");
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println!("{id_sum}");
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let mut power_sum = 0;
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for game in &games {
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let min_red = game.hands.iter().map(|h| h.red).max().unwrap_or_default();
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let min_green = game.hands.iter().map(|h| h.green).max().unwrap_or_default();
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let min_blue = game.hands.iter().map(|h| h.blue).max().unwrap_or_default();
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power_sum += min_red * min_green * min_blue;
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}
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println!("{power_sum}");
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Ok(())
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Ok(())
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}
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}
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