turtlegame/src/game.rs

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Rust
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2024-07-05 21:10:25 +00:00
use comfy::*;
use crate::State;
pub fn update(_state: &mut State, _engine: &mut EngineContext) {}
pub fn draw(_state: &State, _engine: &EngineContext) {
draw_circle(vec2(0.0, 0.0), 0.5, RED, 0);
}