diff --git a/src/game.rs b/src/game.rs index 534288d..45a6ad4 100644 --- a/src/game.rs +++ b/src/game.rs @@ -126,9 +126,9 @@ pub fn setup(state: &mut State, ctx: &mut EngineContext<'_>) { } /// The amount of energy a ghost consumes idle. -pub const GHOST_DISCHARGE_RATE: f32 = 70.0; +pub const GHOST_DISCHARGE_RATE: f32 = 60.0; /// The amount of energy additionally consumed by a moving ghost. -pub const GHOST_DISCHARGE_RATE_MOVEMENT: f32 = 70.0; +pub const GHOST_DISCHARGE_RATE_MOVEMENT: f32 = 60.0; /// The amount of energy a house consumes idle. pub const HOUSE_DISCHARGE_RATE: f32 = 30.0; /// The amount of energy a ghost can charge when inside a house.