draw overworld

This commit is contained in:
luckyturtledev 2024-07-06 17:19:44 +02:00
parent 427c71c20f
commit 284163b428
4 changed files with 46 additions and 4 deletions

View file

@ -1,7 +1,8 @@
use comfy::{IVec2, UVec2};
use comfy::{IVec2, TextureHandle, UVec2};
use std::collections::HashMap;
enum MovementCost {
pub enum MovementCost {
/// No movement possible - cost infinitely high.
Infinite,
/// There is a path for this movement - movement is cheap.
@ -13,7 +14,9 @@ enum MovementCost {
}
#[derive(Debug)]
struct Tile;
pub struct Tile {
pub textures: Vec<TextureHandle>
}
impl Tile {
pub fn can_stand_inside(&self) -> bool {