This commit is contained in:
Dominic 2024-07-07 09:39:28 +02:00
parent d90b0ad992
commit 2a27eaec6a
Signed by: msrd0
GPG key ID: AAF7C8430CA3345D
2 changed files with 23 additions and 27 deletions

View file

@ -1,14 +1,10 @@
use comfy::{
draw_circle, draw_rect_outline, draw_sprite, main_camera_mut, EngineContext, IVec2,
Vec2, RED, WHITE,
draw_circle, draw_rect_outline, draw_sprite, is_key_down, is_key_pressed,
main_camera_mut, EngineContext, IVec2, KeyCode, Vec2, RED, WHITE
};
use log::info;
use comfy::is_key_pressed;
use comfy::is_key_down;
use comfy::KeyCode;
use crate::game::Ghost;
use crate::game::ZLayer;
use crate::game::{Ghost, ZLayer};
pub mod worldgen;
@ -21,7 +17,7 @@ pub fn draw(state: &crate::State, _engine: &comfy::EngineContext<'_>) {
coords.as_vec2(),
WHITE,
ZLayer::MapMax - i,
Vec2::ONE,
Vec2::ONE
);
draw_rect_outline(coords.as_vec2(), Vec2::ONE, 0.1, RED, 10);
}
@ -30,7 +26,7 @@ pub fn draw(state: &crate::State, _engine: &comfy::EngineContext<'_>) {
state.ghost.overworld_pos.as_vec2(),
0.5,
RED,
ZLayer::Ghost.into(),
ZLayer::Ghost.into()
);
}
@ -43,32 +39,32 @@ pub fn update(state: &mut crate::State, _engine: &mut EngineContext<'_>) {
// move player
if is_key_down(KeyCode::Up) {
ghost_pos.y +=1;
ghost_pos.y += 1;
}
if is_key_down(KeyCode::Down) {
ghost_pos.y -=1;
ghost_pos.y -= 1;
}
if is_key_down(KeyCode::Left) {
ghost_pos.x -=1;
ghost_pos.x -= 1;
}
if is_key_down(KeyCode::Right) {
ghost_pos.x +=1;
ghost_pos.x += 1;
}
// generate more chunks if needed
{
let half_viewport = (camera.world_viewport() * 0.5 + 3.0).as_ivec2();
state
.overworld
.get_or_generate_tile(*ghost_pos + IVec2::new(half_viewport.x, half_viewport.y));
state
.overworld
.get_or_generate_tile(*ghost_pos + IVec2::new(half_viewport.x, -half_viewport.y));
state
.overworld
.get_or_generate_tile(*ghost_pos + IVec2::new(-half_viewport.x, half_viewport.y));
state
.overworld
.get_or_generate_tile(*ghost_pos + IVec2::new(-half_viewport.x, -half_viewport.y));
state.overworld.get_or_generate_tile(
*ghost_pos + IVec2::new(half_viewport.x, half_viewport.y)
);
state.overworld.get_or_generate_tile(
*ghost_pos + IVec2::new(half_viewport.x, -half_viewport.y)
);
state.overworld.get_or_generate_tile(
*ghost_pos + IVec2::new(-half_viewport.x, half_viewport.y)
);
state.overworld.get_or_generate_tile(
*ghost_pos + IVec2::new(-half_viewport.x, -half_viewport.y)
);
}
}

View file

@ -11,7 +11,7 @@ pub struct Ghost {
pub charge: f32,
/// max electric charge of the Ghost
pub max_charge: f32,
pub overworld_pos: IVec2,
pub overworld_pos: IVec2
}
impl Default for Ghost {
@ -19,7 +19,7 @@ impl Default for Ghost {
Self {
charge: 1000.0,
max_charge: 1000.0,
overworld_pos: IVec2::ZERO,
overworld_pos: IVec2::ZERO
}
}
}