loading assets "works"

This commit is contained in:
Dominic 2024-07-06 17:18:28 +02:00
parent 4c42512881
commit 44b257c710
Signed by: msrd0
GPG key ID: AAF7C8430CA3345D
5 changed files with 36 additions and 15 deletions

View file

@ -1,7 +1,7 @@
use comfy::*;
use comfy::{draw_circle, vec2, EngineContext, RED};
pub fn draw(_state: &crate::State, _engine: &comfy::EngineContext) {
pub fn draw(_state: &crate::State, _engine: &EngineContext<'_>) {
draw_circle(vec2(0.0, 0.0), 0.5, RED, 0);
}
pub fn update(_state: &mut crate::State, _engine: &mut comfy::EngineContext) {}
pub fn update(_state: &mut crate::State, _engine: &mut EngineContext<'_>) {}

View file

@ -1,9 +1,9 @@
use comfy::*;
use comfy::{draw_circle, vec2, EngineContext, GREEN};
pub mod worldgen;
pub fn draw(_state: &crate::State, _engine: &comfy::EngineContext) {
pub fn draw(_state: &crate::State, _engine: &EngineContext<'_>) {
draw_circle(vec2(0.0, 0.0), 0.5, GREEN, 0);
}
pub fn update(_state: &mut crate::State, _engine: &mut comfy::EngineContext) {}
pub fn update(_state: &mut crate::State, _engine: &mut EngineContext<'_>) {}