From 704dbb69f844d2d5dc06adfd7c49a54483f5fcc5 Mon Sep 17 00:00:00 2001 From: Glaeder Date: Sun, 7 Jul 2024 18:48:30 +0200 Subject: [PATCH] blue tint --- src/activities/house/room.rs | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/activities/house/room.rs b/src/activities/house/room.rs index 7d3a06c..5661bc6 100644 --- a/src/activities/house/room.rs +++ b/src/activities/house/room.rs @@ -1,8 +1,7 @@ use super::{furniture::Furniture, grid::Grid}; use crate::game::{self, ZLayer}; use comfy::{ - draw_rect, draw_rect_outline, draw_sprite, error, random_i32, texture_id, vec2, - EngineContext, HashSet, RandomRange as _, Vec2, GREEN, PURPLE, RED, WHITE + draw_rect, draw_rect_outline, draw_sprite, error, random_i32, texture_id, vec2, EngineContext, HashSet, RandomRange as _, Vec2, BLUE, GREEN, PURPLE, RED, WHITE }; use indexmap::IndexSet; @@ -465,7 +464,7 @@ impl Room { draw_sprite( texture, pos * SCALE, - WHITE, + BLUE, game::ZLayer::MagneticLayer as i32 + tile.z, tile.size * SCALE );