use unwrap
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1 changed files with 2 additions and 4 deletions
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@ -43,10 +43,8 @@ fn move_player(
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direction.x -= 1.0;
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direction.x -= 1.0;
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}
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}
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if direction != Vec3::ZERO {
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if direction != Vec3::ZERO {
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if let Ok(mut player_transform) = q_player.get_single_mut() {
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let mut player_transform = q_player.get_single_mut().unwrap();
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player_transform.translation +=
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player_transform.translation += direction.normalize() * PLAYER_SPEED * time.delta_seconds();
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direction.normalize() * PLAYER_SPEED * time.delta_seconds();
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}
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}
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}
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}
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}
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