Static World Gen and Display for the Overworld #5
1 changed files with 1 additions and 1 deletions
2
build.rs
2
build.rs
|
@ -31,7 +31,6 @@ impl AssetsWriter {
|
||||||
fn new<P: AsRef<Path>>(path: P) -> Self {
|
fn new<P: AsRef<Path>>(path: P) -> Self {
|
||||||
let mut file = File::create(path).expect("Failed to create assets file");
|
let mut file = File::create(path).expect("Failed to create assets file");
|
||||||
writeln!(file, "// @generated").unwrap();
|
writeln!(file, "// @generated").unwrap();
|
||||||
writeln!(file, "#![allow(dead_code)]").unwrap();
|
|
||||||
Self {
|
Self {
|
||||||
file,
|
file,
|
||||||
root: Assets::default()
|
root: Assets::default()
|
||||||
|
@ -77,6 +76,7 @@ impl AssetsWriter {
|
||||||
writeln!(file, "}}")?;
|
writeln!(file, "}}")?;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
writeln!(file, "{indent}#[allow(dead_code)]")?;
|
||||||
writeln!(file, "{indent}pub struct Assets {{")?;
|
writeln!(file, "{indent}pub struct Assets {{")?;
|
||||||
for asset_name in root.assets.keys() {
|
for asset_name in root.assets.keys() {
|
||||||
writeln!(
|
writeln!(
|
||||||
|
|
Loading…
Reference in a new issue