Overworld Movement #9

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msrd0 merged 9 commits from move_overworld into main 2024-07-07 08:49:20 +00:00
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@ -1,10 +1,7 @@
use crate::{ use crate::{game::ZLayer, State};
game::{Ghost, ZLayer},
State
};
use comfy::{ use comfy::{
draw_circle, draw_rect_outline, draw_sprite, error, info, is_key_down, draw_circle, draw_rect_outline, draw_sprite, error, info, is_key_down,
is_key_pressed, main_camera_mut, EngineContext, IVec2, KeyCode, Vec2, RED, WHITE main_camera_mut, EngineContext, IVec2, KeyCode, Vec2, RED, WHITE
}; };
use std::time::Instant; use std::time::Instant;
use worldgen::MovementCost; use worldgen::MovementCost;