Overworld Movement #9
1 changed files with 2 additions and 5 deletions
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@ -1,10 +1,7 @@
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use crate::{
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game::{Ghost, ZLayer},
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State
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};
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use crate::{game::ZLayer, State};
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use comfy::{
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draw_circle, draw_rect_outline, draw_sprite, error, info, is_key_down,
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is_key_pressed, main_camera_mut, EngineContext, IVec2, KeyCode, Vec2, RED, WHITE
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main_camera_mut, EngineContext, IVec2, KeyCode, Vec2, RED, WHITE
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};
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use std::time::Instant;
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use worldgen::MovementCost;
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