turtlegame/src/activities/house/mod.rs
Dominic 8143a99843
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Static World Gen and Display for the Overworld (#5)
Co-authored-by: luckyturtledev <git@lukas1818.de>
Reviewed-on: #5
Co-authored-by: Dominic <git@msrd0.de>
Co-committed-by: Dominic <git@msrd0.de>
2024-07-06 20:23:25 +00:00

23 lines
431 B
Rust

mod grid;
mod player;
use grid::Grid;
use player::Player;
#[derive(Debug, Default)]
pub struct HouseState {
grid: Grid,
player: Player
}
pub fn draw(state: &crate::State, _engine: &comfy::EngineContext<'_>) {
//Draw Grid
state.house.grid.draw();
//Draw Player
state.house.player.draw();
}
pub fn update(state: &mut crate::State, _engine: &mut comfy::EngineContext<'_>) {
state.house.player.update(&state.house.grid);
}