balancing
Some checks failed
Rust / rustfmt (push) Failing after 26s
Rust / clippy (push) Failing after 1m49s
Rust / build (push) Failing after 4m1s

This commit is contained in:
luckyturtledev 2024-07-07 18:48:48 +02:00
parent e9dd691627
commit 173410ef4e

View file

@ -126,9 +126,9 @@ pub fn setup(state: &mut State, ctx: &mut EngineContext<'_>) {
}
/// The amount of energy a ghost consumes idle.
pub const GHOST_DISCHARGE_RATE: f32 = 70.0;
pub const GHOST_DISCHARGE_RATE: f32 = 60.0;
/// The amount of energy additionally consumed by a moving ghost.
pub const GHOST_DISCHARGE_RATE_MOVEMENT: f32 = 70.0;
pub const GHOST_DISCHARGE_RATE_MOVEMENT: f32 = 60.0;
/// The amount of energy a house consumes idle.
pub const HOUSE_DISCHARGE_RATE: f32 = 30.0;
/// The amount of energy a ghost can charge when inside a house.