balancing
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This commit is contained in:
luckyturtledev 2024-07-07 18:48:48 +02:00
parent e9dd691627
commit 173410ef4e

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@ -126,9 +126,9 @@ pub fn setup(state: &mut State, ctx: &mut EngineContext<'_>) {
} }
/// The amount of energy a ghost consumes idle. /// The amount of energy a ghost consumes idle.
pub const GHOST_DISCHARGE_RATE: f32 = 70.0; pub const GHOST_DISCHARGE_RATE: f32 = 60.0;
/// The amount of energy additionally consumed by a moving ghost. /// The amount of energy additionally consumed by a moving ghost.
pub const GHOST_DISCHARGE_RATE_MOVEMENT: f32 = 70.0; pub const GHOST_DISCHARGE_RATE_MOVEMENT: f32 = 60.0;
/// The amount of energy a house consumes idle. /// The amount of energy a house consumes idle.
pub const HOUSE_DISCHARGE_RATE: f32 = 30.0; pub const HOUSE_DISCHARGE_RATE: f32 = 30.0;
/// The amount of energy a ghost can charge when inside a house. /// The amount of energy a ghost can charge when inside a house.