fix typos and incorrect documentation
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2a27eaec6a
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1eeaf80a93
1 changed files with 6 additions and 6 deletions
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@ -430,21 +430,21 @@ impl Overworld {
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chunk.get_tile(local_chunk_coords).unwrap()
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}
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/// Iterate over all generated tiles and its engine/world cordinates. using a [`Tile`] at the given world coordinates, or `None` if that tile has not
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/// been generated yet.
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/// Iterate over all generated tiles in all generated chunks and their engine/world
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/// cordinates.
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pub fn iter_tiles(&self) -> impl Iterator<Item = (IVec2, &Tile)> {
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self.iter_tilese_private().map(|(coords, tile)| {
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self.iter_tiles_private().map(|(coords, tile)| {
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let mut w_coords = coords;
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w_coords.y *= -1;
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(w_coords, tile)
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})
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}
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/// iterate over all tiles and its global coords
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fn iter_tilese_private(&self) -> impl Iterator<Item = (IVec2, &Tile)> {
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/// Iterate over all generated tiles in all generated chunks.
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fn iter_tiles_private(&self) -> impl Iterator<Item = (IVec2, &Tile)> {
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self.chunks.iter().flat_map(|(chunk_coords, chunk)| {
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chunk.iter_tiles().map(|(local_coords, tile)| {
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// never fail because chunksize fits alswas into i32
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// never fail because chunksize fits always into i32
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let local_coords: IVec2 = local_coords.try_into().unwrap();
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(local_coords + (*chunk_coords * CHUNK_SIZE as i32), tile)
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})
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